The game itself is divided into eight separate multiplayer maps spread across four distinct gameplay modes.
It’s the sort of game in which you’re supposed to set up camp with a sniper rifle and thin out the enemy ranks before you enter the village because that’s how trained soldiers approach combat, and it gives Operation Flashpoint a genuine niche appeal for people looking for a slightly more intelligent shooter. The thing is that’s a deliberate design decision instead of a flaw so I’m not going to criticize Operation Flashpoint for its difficulty.
A steady eye is far more important than an itchy trigger finger, and some people won’t like that methodical style of play. If you’re hoping for a headshot at 200 meters you have to aim above your opponent or you’ll only see an ineffective cloud of dirt explode at your target’s feet. You can also run out of ammo if you’re not careful and bullets will respond to gravity. There’s no regenerating health bar – if you get shot, you’ll continue to lose blood until you stop and dress your wound – and you are vulnerable to one-shot kills. Operation Flashpoint stands apart because all of the Hollywood conveniences have been stripped out and replaced with mechanics that reflect a certain degree of realism. You can customize your character and weapon load out as you gain levels and experience, and there are four different character classes – rifleman, auto rifleman, grenadier, and scout – with equipment that corresponds to four different gameplay styles.
If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.With that said, the first-person controls and features are pretty much textbook, so there’s not much to complain about from a purely technical standpoint. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).
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